5th Slate, 252, Mid-Spring: Migrant Wave Three

Finally got a big wave of migrants so I can start specializing my dwarves more! 19 new dwarves arrived, more than doubling my previous population of 17. Most aren't very skilled, but a few have decent levels that I can work with. I've got a third miner (will need to make a third pick,) a fisher, a gem setter (too bad it's not a gem cutter,)  and some random crap skills like a presser and dyer.

With the unskilled migrants, I've capped out my first squad at ten dwarves. I dug out a second room for markdwarf training and assigned five dwarves to my new marksdwarf squad. This will be my first time training marksdwarves, so it may take some research to get them to work. I built the targets and crossbows, but I don't think I have any quivers yet. I'll have to figure out how the leather industry works or just buy some the next time the caravan arrives.

After reading up on the wiki about magma pistons and pump stacks, I've decided that I'm not up to the task of getting magma up 150 z-levels. That'll have to wait till later, or if I find magma closer to the surface, or another game entirely.

I smoothed the walls of my dining room so it looks nicer and my dwarves have more happy thoughts. I also dug a long hallway south from my living quarters to make a burial chamber. Better to have that all set up and ready than risk dwarves dying early from strange circumstances and coming back as ghosts to haunt my fortress.

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