21st Sandstone, 251: Migrant Wave Two

Six migrants came in this wave. I was really hoping for a skilled gemcutter or stonecrafter so I could make some high quality trade goods before the first caravan arrives. Instead I got a potash maker/dyer, engraver/mason, presser, fish cleaner/carpenter/woodcutter/bowyer, and two peasants. The carpenter/bowyer is higher skilled than mine, so he'll be taking over the bowyer job and using the second carpenter's workshop. The engraver is 9, which will be nice later on when I start engraving things. His masonry is also higher than my apprentice, so he's taking over as the second mason.

With all these extra bodies, I've assigned a few of them to military duty bringing my squad up to six. I think only the axedwarf has a weapon, I'll need to make some training weapons and see if I can trade for that anvil when the caravan arrives so I can work on my metal industry.


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